What Is Wyverncrest Westmarches
Introduction to Wyverncrest Westmarches:
Wyverncrest Westmarches is a one-of-a-kind campaign offering a player-driven experience where the world responds to your actions and ambitions. Set in a rich, expansive world refined over six years with the contributions of numerous players, it invites you to explore an uncharted continent, filled with opportunities for adventurers, conquerors, treasure hunters, or anyone seeking their own story. Whether you’re hunting legendary creatures, conquering dangerous foes, exploring dungeons, or engaging in rich role-play with NPCs and other players, Wyverncrest Westmarches offers endless possibilities. With a robust team of professional dungeon masters and a large community of players, scheduling conflicts are minimized, keeping the action alive and uninterrupted.
What is a Westmarches Campaign?
A Westmarches campaign prioritizes exploration and player agency. In Wyverncrest, players are cast into an unknown continent with no information about the land, making every journey a chance to fill out your map and discover new locales. The structure is flexible; rather than a fixed party, groups form based on the quests players choose. Each session begins and ends at a shared faction base, allowing players to join or skip sessions freely. Adventures can stem from the game’s storylines or your own initiative—such as hearing rumors of a hidden dungeon and deciding to seek it out.
The Faction System:
Wyverncrest Westmarches introduces an elaborate faction system, encouraging players to take on leadership roles, establish traditions, and shape the world through diplomacy or conflict. Players are assigned to one of two factions, each with its unique background and challenges on the continent. Factions can organize internally, appoint leaders or councils, design their banner, create laws, and even construct and fortify their bases. You can expand your faction by recruiting NPCs, raising crops, trading resources, and even building strongholds. Interactions between factions can vary; you might choose to forge alliances, share knowledge, wage war, or seize the assets of rival factions, creating a dynamic world shaped by player decisions.
Gameplay Mechanics:
With the complexity of Wyverncrest Westmarches, certain systems are in place to keep gameplay balanced and rewarding. A ration system limits how far you can travel based on your faction’s production, requiring you to manage resources and unlock new methods of transportation like horses, boats, and teleportation circles. Leveling is XP-based, with level caps gradually lifted as all factions progress, ensuring no one is left behind. New players can also catch up to level thresholds as the game advances. The game is run in D&D 5E with light homebrew rules for added depth.
Real-World Logistics:
• Cost: $20 per session, or a monthly/yearly plan at $30/month or $300/year.
• Locations: Sessions will take place at 95 Game Center or Alternate Universes, where dice and minis are available for purchase.
• Scheduling: Sessions are organized on a month-to-month basis with the Dungeon Masters.
• Policies: Wyverncrest has zero tolerance for harassment, hate, or disruptive behavior, ensuring a welcoming environment for all players.
Wyverncrest Westmarches officially launched on Saturday, June 1st, 2024. Grab your gear, rally your allies, and get ready to leave your mark on a world like no other!